Duncan Rogoff

Designer turned builder. I spent 15 years making things move for Apple, PlayStation and Nissan. Now I build AI systems that make content at scale, and I teach 9,000+ people to do the same.

Co-founder, Claude Code Club With David Iya. Before that: The Build Room, HoneyBook, Apple, PlayStation.
Personal · gold fluid
Casio
Charles Schwab
Motion reel
Apple/PlayStation/Robinhood/Scopely/Visa/Charles Schwab/Nissan/HoneyBook/LegalZoom/Facebook/Salesforce/Samsung/T-Mobile/ Apple/PlayStation/Robinhood/Scopely/Visa/Charles Schwab/Nissan/HoneyBook/LegalZoom/Facebook/Salesforce/Samsung/T-Mobile/
01 / Selected work

Things I've built.

Client systems, products and communities. Each one shipped, and each one has a real number behind it.

Robinhood · Amplify

One brief in. Hundreds of compliant ads out.

Amplify reads a campaign brief, pulls out the copy, and builds every ad size with Robinhood's legal disclosures already in place. The team picks the visuals and the ads land in Figma for review. Every campaign is tracked in one dashboard, and that performance data feeds back in to write the brief for the next round.

2,496ads from 4 briefs
The Claude Code Club websiteClaude Code Club

Where 9,000 people learn to build.

A community and a 650-lesson curriculum for people who build with Claude Code, co-founded with David Iya.

9,000+members
Content engine

One video becomes a week of content.

Every YouTube video I make turns into posts, carousels, a lesson and a guide on its own. 16M+ views so far.

250Ksubscribers across platforms
n8n workflow: character fusionn8n workflow: trivian8n workflow: lifetime evolutionn8n workflow: near missn8n workflow: character fusionn8n workflow: trivian8n workflow: lifetime evolutionn8n workflow: near miss
n8n workflow: wrestling arenasn8n workflow: gamer freakoutsn8n workflow: publishern8n workflow: daily fightn8n workflow: wrestling arenasn8n workflow: gamer freakoutsn8n workflow: publishern8n workflow: daily fight
n8n workflow: backyard billyn8n workflow: waterslidern8n workflow: wwe commentaryn8n workflow: trivian8n workflow: backyard billyn8n workflow: waterslidern8n workflow: wwe commentaryn8n workflow: trivia
Scopely · AI content studio

A content studio that runs itself.

Thirteen n8n workflows for a mobile game company. Eleven of them each turn an idea into a finished short video or carousel with Kling, Sora and Gemini. One person approves, and a publisher posts to seven TikTok accounts on a schedule.

1,375videos and carousels
The SelfScale websiteSelfScale

An AI content team for founders.

I built the pivot to an AI agent team: eight agents that work together on one YouTube channel. I also wrote the course behind it.

8AI agents
Motion design

Fifteen years of making things move.

Senior motion designer at Apple, PlayStation, Charles Schwab and Nissan, plus freelance work for Visa, Casio and more. This is my reel.

20+brands
Out in the world

Motion you can see from the street.

For PlayStation, I animated the takeover of an entire NBA arena: the center-hung board, the ribbon screens and the concourse. I was also a commissioned artist for Let's Glow, San Francisco's yearly projection mapping festival, where my work was projected onto the sides of downtown buildings.

Every screenin the arena
02 / Reach

People who show up.

250Ksubscribers across all platforms
16M+views across my channels
31Kemail subscribers, +10.8K in the last 90 days
9,000+Claude Code Club members
03 / About

How I got here.

I started editing video at 13. By 2009 I was doing motion design, and for the next fifteen years I made things move for Apple, PlayStation, Charles Schwab, Nissan and HoneyBook.

Then AI got good enough that a designer could build. I've never written a line of code by hand, and now I build the systems that make content for brands like Robinhood and Scopely. I also teach thousands of people to do the same inside Claude Code Club.

Duncan Rogoff
01

Say yes, then figure it out.

Most of my career started with a job I wasn't fully ready for. I learn faster and do my best work when I'm challenged.

02

Ship it at 80%.

The first version teaches me more than the plan does. I put it in front of real people, then I make it better based on how they actually use it.

03

Make it look good, then make it reach people.

Motion design taught me what makes people stop. YouTube taught me what makes them stay. Every system I build uses both.

2008Embrace GlobalVideographer and Editor
2011Venables Bell & PartnersAssistant Editor
2011FreelanceEditor and motion designer for T-Mobile, Visa, Facebook, Salesforce, Apple, Samsung, Sephora and more.
2014Kendo BrandsVideo Editor and Motion Graphics Artist
2015Charles SchwabSenior Motion Graphics Designer
2016PlayStationSenior Motion Graphics Designer, Sony Interactive Entertainment
2017brandlessVideo Lead
2017SeekerSenior Motion Graphics Designer
2018NissanUI, UX and Motion Graphics Designer
2019AppleSenior Motion Graphics Designer
2022DOXXED LabsFounder. A creative agency for web3 brands.
2022HoneyBookSenior Art Director and Motion Graphics Designer
2025The Build RoomAI content systems for Robinhood, Scopely and LegalZoom. buildroom.ai
2026Claude Code ClubCo-founder, with David Iya. claudecodeclub.ai